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The Darim Virtual Studio 2000

VS2000 series offers a virtual set and live broadcasting, as well as customizable features such as VGA/DVI input . The 2000 series is ideal for studios requiring nuanced camera programming.

 


 

System Specifications

Input Video Formats

  • Live analog or CCIR-656 digital video at halfor full-D1 resolution
  • External AVI, MPEG, WMV video clips at up to full-D1 resolution
  • NTSC, PAL or SECAM software selectable
  • NTSC : 720x480 or 352x480 at 29.97 fps.
  • PAL/SECAM : 720x576 or 352x576 at 25 fps

Output Video Formats

  • Full D1 (4:3), full motion, full color analog or 4:2:2 digital video
  • NTSC, PAL or SECAM software selectable
  • NTSC : 720x480 at 29.97 fps
  • PAL/SECAM : 720x576 at 25 fps

Video Inputs

  • Composite (BNC) : up to 4 (1.0 Vp-p, 75 Ohm)
  • S-Video (4-pin mini-DIN) : up to 4 (Y: 1.0 Vp-p, 75 Ohm; C: 0.286 or 0.3 Vp-p at burst level, 75 Ohm)
  • Component YUV YUV (BNC): up to 4 (Y: 1.0 Vp-p, 75 Ohm; U/V: 0.7 Vp-p, 75 Ohm, Int. sync only),
  • Component RGB (BNC) : up to 4 (R/G/B: 1.0 Vp-p, 75 Ohm, Int. sync only),
  • SDI (BNC) : optional, up to 2 (SMPTE 259M-C, 270 Mbps)
  • Inputs are software selectable. The maximum possible number of inputs is shown; some inputs are not available on all models.
  • Certain combinations of inputs are mutually exclusive

Video Outputs

  • Preview Out : Composite + S-Video simultaneously
  • Master Out : Composite + S-Video or Composite + YUV simultaneously
  • Composite (BNC) (1.0 Vp-p, 75 Ohm),
  • S-Video (4-pin mini-DIN) (Y : 1.0 Vp-p, 75 Ohm; C: 0.286 or 0.3 Vp-p at burst level, 75 Ohm),
  • Component YUV (BNC) (Y : 1.0 Vp-p, 75 Ohm; U/V: 0.7 Vp-p, 75 Ohm, Int. sync only),
  • SDI (BNC): up to 2 (SMPTE 259M-C, 270 Mbps) - optional Master Out.
  • Outputs are software selectable. Preview and Master Outs produce nearly identical video. Preview Out does not permit genlock and certain advanced signal adjustments
  • Internal Video Processing Delay
  • Without genlock : fixed at 4 frame periods [132 ms (NTSC) or 160 ms (PAL/SECAM)]
  • In genlock mode : approx. 5.5 frame periods [180 ms (NTSC) or 220 ms (PAL/SECAM)]
  • Audio Inputs
  • Balanced (XLR) and Unbalanced (RCA) microphone- or line-level analog mono/stereo audio (up to 6 smono/3 stereo channels simultaneously)
  • AES/EBU (XLR) - optional digital audio (disables analog input)
  • All inputs feature individually programmable delay (up to 1000ms) for proper A/V synchronization
  • Audio Outputs
  • Balanced (XLR) and Unbalanced (RCA) line-level analog audio (up to 6 mono/3 stereo channels simultaneously)
  • AES/EBU (XLR) digital audio (simultaneous with analog output)
  • Time Base Correction
  • Individual Time Base Correction for each video input and common Frame Sync Buffer allows for real time A/B switching between 2 asynchronous analog/digital video sources without dropped frames or image distortions
  • Color Keying
  • Automatically generated (simplified) or custom table-based (advanced) color keying with color correction
  • Programmable spatial and temporal filtering and clipping of the keying mask
  • Genlock
  • Analog and digital video outputs may be genlocked to a selected external reference video signal (analog composite) - optional
  • Camera Tracking
  • No physical camera tracking devices are required for VS1000 and VS2000 series. An optional Camera Tracking Interface Package supports certain models of robotic cameras sand mounts with pan/tilt/zoom/position tracking sensors.
  • 3D Graphics Rendering Performance>
  • Up to 150 millions triangles/sec
  • Full screen Anti-Aliasing (4x typical, up to 16x on selected models)
  • Real time Anisotropic filtering (2x typical, up to 4x)
  • Hardware Rendering Buffer - typical 256MB

Mode of Operation

  • Virtual Camera mode (Trackless Mode)
    • No Tracking Sensor Required
  • Virtual Overlay mode (Tracking Mode)
    • 3D Graphic world-view through live camera
    • Front and Background 3D object can be shown together with chromakey actor view
  • Hardware Overlay Mode (Background Only)
    • Full Screen Mixing video and 3D Graphics Background
  • 3D Graphic Insertion Mode (3D Video Effect & 3D Insertion)
    • 3D interactive Graphics over live video

Professional Real-time 3D Virtual Set Production System Model Line Up

  • Standard: Composite/S-Video video inputs/outputs only, 1 unbalanced stereo audio input/output, standard 3D rendering
  • Professional: Composite/S-Video/RGB/YUV video inputs/outputs, up to 3 stereo audio inputs/outputs, higher quality 3D rendering
  • Broadcast: Composite/S-Video/RGB/YUV and SDI video inputs/outputs, genlock, 3 stereo audio inputs/outputs, highest quality 3D rendring, additional operation modes
  VS2010 VS2020 VS2030
Standard model Yes N/A N/A
Professional model Yes Yes N/A
Broadcast model N/A Yes Yes
Virtual set authoring Yes Yes Yes
Camera tracking package No Optional Optional
Max. number of cameras/aux inputs 2 (analog only) 4 (max. 2 SDI) 3 SDI + 3 analog
Max. number of live video streams 1 2 3
Max. number of file video streams 2 3 3
Audio inputs/outputs Up to 3 stereo Up to 3 stereo 3 stereo

Available Options

  • VGA capture interface (Professional models only)

Turn Key Solutions
Live video, Chroma key, 3DS MAX data, Animations

All specifications subject to change without notice. Virtual Studio 2000, Virtual Studio 1000, VS2000 and VS1000 are trademarks of Darim Vision Co., Ltd. All other trademarks are the property of their respective owners.

 

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